Evolution of Street Racing Games 1989-2021

1989 Vette!
1990 Street Rod
1991 Rad Mobile
1993 Ridge Racer
1994 Cruis’n USA
1995 Screamer
1996 Tokyo Highway Battle
1997 Need For Speed II
1999 Midtown Madness
2000 Midnight Club: Street Racing
2001 Tokyo Xtreme Racer: Zero
2001 Project Gotham Racing
2002 Burnout 2: Point Of Impact
2003 Midnight Club II
2003 Need For Speed: Underground
2004 Street Racing Syndicate
2004 Burnout 3: Takedown
2005 Need For Speed: Most Wanted
2006 Import Tuner Challenge
2006 The Fast and the Furious
2006 Need for Speed: Carbon
2007 Juiced 2: Hot Import Nights
2008 Burnout Paradise
2008 Need for Speed: Undercover
2010 Split/Second
2010 Need For Speed: Hot Pursuit
2011 Motorstorm Apocalypse
2011 Need for Speed: The Run
2013 Grid 2
2013 Need for Speed: Rivals
2014 Driveclub
2015 Need For Speed
2016 Forza Horizon 3
2017 Need for Speed Payback
2018 The Crew 2
2018 Forza Horizon 4
2019 Need For Speed Heat
2021 Forza Horizon 5
2021 Forza Motorsport 8

Credits: Special thanks to Reiji () and DSTRYR () and World of Longplays () for providing the gameplay footage

Nixian Channel Description:

We’re lifelong video game enthusiasts with a passion for showing the world how our favorite hobby has grown with us, from individual series to industry-wide retrospectives.
We put significant time and creative effort into each one of our videos, including research, digging into archives, recording voiceovers, and editing. Every video takes as many as 10 hours to produce, because we strive to give our fans consistent, high-quality content.
Our popular “Evolution of…” series goes far beyond simply presenting gameplay footage. We take the time to show how a video game property — its gameplay, character designs, graphics, sound direction, etc. — have evolved over time. We include unique voiceover work on each video to enhance the viewing experience.
People have been playing video games for decades. In that time, we’ve gone from moving a white line up and down to block a moving pixel, to participating in full-fledged, painstakingly rendered real-time battles with people all over the world. We help older gamers look back on how these experiences have changed throughout their lives, and new gamers to understand the broader context of the series they’re playing for the first time today.
The video game medium never stops growing, and we’ll never stop chronicling its evolution.
Editing and voice-over were made by me.